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Persist Bite of the Werebear and Greater Visage of Deity to gain massive amount of STR, DEX, CON and Natural AC. Increased CL and Ring of Enduring Arcana will also help you in terms of getting dispelled. This increases your will saves, AC, important skills such as spot, sense motive and listen.
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Then persist Owl's Insight that grants 1/2 your CL insight bonus to WIS. Spontaneous Summoner (6th), Great Fortitude (Belt of Endurance)ĪC Bonus, Feral trance 1/day, Fast movement, primal livingĪnimal Companion, Planar Attunement, Wild ShapeĪfter wild shaping into the Solar Angel (see above), use your items to boost CL as much as possible (the base CL is 18 at 20 level). Power Attack (human), Improved Sunder (1st)Įxtend Spell (Planning domain), Improved Unarmed Strike (Shaman 1st)įavored of The Companions (3rd), Persistent Spell (flaw)ĭivine Metamagic (Persistent Spell) (flaw) Race (Templates): NG Human worshipping spirits of War, Spell and Nature. Starting Ability Scores (Before Racial Adjustments): STR: 13 Now, you have great immunities and spell-like abilities such as Wish 1/day. Then turn into a Solar Angel (This is what the Planar Shepherd is for). Use Wilding Clasp for important items not getting melt in the wild shape.
#3.5 WILD SHAPE MAGIC ITEMS SKIN#
Use wild shape amulet (+4 level), Skin of Kaletor (+4 level) and trappings of the beast (robe, ring and mantle) (+1 level) to increase it to a effective wild shape level of 22. Your effective wild shape level is 13 at the character level 20. Superior Resistance and Energy Immunity spells are always good.īelt (or any available slot item) of Magnificence +6, Candle of Invocation, Ankh of Ascension, Bead of Karma, Orange Ioun Stone, Monk's Belt, Monk's Tattoo, Skin of Kaletor, Wild Shape Amulet, Robe of the Beast (This is the robe version of the item Armor of the Beast, as the character does not wear any armor), Ring of the Beast, Mantle of the Beast, Ring of Enduring Arcana. Take them to increase your skills and speed. These spells have 1 Hour/level duration, so simply cast them on your character: Luminous Armor (cast afterward Lesser Restoration to erase ability damage), Greater Mighty Wallop (access this via Greater Anyspell or Miracle) There are important spells to persist, so ready your Nightsticks: Greater Visage of the Deity, Owl's Insight (to persist this, use Reach Spell Rod or something), Giant Size, Bite of the Werebear (I prefer the name Bite of the Werelion for role-playing, as the character is from lion tribe barbarians) After taking one level of Lion of Talisid, you can have the original domain of yours, whether Hero or Spell domain. This provides character obtaining Knowledge (nature) and burning ranks on the skill.
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In order to enter Lion of Talisid level, the character shall cast Substitute Domain spell to gain Knowledge domain.
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Game Rule Components Spells Ĭhoose Hero and Spell domain for shaman. (by Winteranfang)Ĭomplete Champion, Oriental Adventures, Book of Exalted Deeds, Faiths of Eberron and others for spells, feats, etc. It is a potent class for the planar shepherd PrC if taken correct feats and other prestige classes.Įnjoy your throat singing Shamanzilla. Shaman is a great class which has turn/rebuke undead, ability to get CHA to saves, animal companion, monk-like fighting abilities. This is an optimized build in which the character is actually a cleric, druid, monk, ubercharging fighter and much more.
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